This changes the buttons to better reflect the state of the filter:
* When no VST is loaded, hide both buttons
* Check if VST is loaded before changing visibility
* Check if VST is loaded and editor is open before changing visibility
When loading a function from the bundle fails, the binary is unloaded
and the reference is released, but the pointer itself is not reset -
thus the check in the unload function will succeed and try to unload
an invalid bundle reference.
Similar to Linux and Windows, the pointer needs to be explicitly set
to a null pointer to ensure this check fails.
Per OBS API documentation, `get_properties` can be used to get the
properties of a source, but also of a source type. The latter would
pass a NULL pointer for a given source.
This adds the necessary change to avoid crashing OBS by passing such
a null pointer.
The root cause of the issue is `swscale` dropping the second plane of
biplanar pixel data, resulting in an "incomplete" frame being fed to the
CVPixelBuffer.
As CVPixelBuffers have dedicated support for full range colour, use
these directly, which improves performance even further (as any
conversion for full range data is avoided as well).
To ensure that OBS does not implicitly enable conversion via `swscale`
a video conversion struct needs to be set in any case, ensuring that the
output range and colourspace match the output configuration.
This issue primarily seems to affect Intel-based Macs without unified
memory: While an IOSurface is supposed to be shared via a mach port
with other processes, each process needs to lock the surface during
access (as is common with other shared resources).
Apple Silicon-based Macs seem to be less affected as a switch between
GPU and CPU memory (which can happen dynamically for IOSurfaces) would
still point to the same unified memory.
SCK has too many bugs on macOS 12 that don't like they will get fixed or
backported for it to be the recommended capture source.
This commit removes the "Deprecated" flag from traditional capture
source if the user is on macOS 12 (even if SCK is available) and marks
SCK as Beta.
The obs-outputs-config.h.in file is not actually used. It only
defines the FTL_FOUND variable, but the build system takes care
of that by setting a compiler argument for that.
Drop that file.
We don't know if there's a way to get window color space, so we've been
using the monitor color space of the window. This toggle forces OBS to
ignore the monitor color space, and assume the window is SDR.
This reverts commit a36b5bee99.
After this commit was merged, apparently devices were not functioning
correctly for some people. Especially regarding their internal settings.
Just revert it for now.
Apparently this annoying, stupid variable was leaking before the ComPtr
was added, which ironically was necessary to ensure devices worked.
After that ComPtr commit some devices stopped capturing properly.
Basically, it implies that this pointer needs to stick around while the
device is in use.
(Jim note: This was one of the most painful things I've ever had to
debug)
It's about time to get rid of this being labeled as "(new)".
Also rename the FFmpeg variant. And make it more explicit when the
FFmpeg encoder is being used in the log file.
With HEVC and H264 settings being near-identical, it was impossible to
figure out which codec was being used by context alone. This applies to
both ffmpeg output and jim-nvenc.
Fixes#6976.
This was necessary since the default background color was meant to be
clear, but wasn't set properly. The bug is fixed in macOS 13 Beta 6, so
we can remove this statement.
Move multiplication to when its passed to the encoder, so that bitrate
is kept in kbps. Changed for both for H264 and HEVC. Other encoders
(x264 and NVENC) already display bitrate in kbps in the log,
so it makes sense to mimic this with AMF. It's difficult to tell the
exact bitrate with bps.
This goes back to a slightly older variant of the
SubmitInput/QueryOutput handling that doesn't use AMF's timeout
property. Older devices do not like it when you change the query timeout
on the fly and will lock up. So instead, wait one millisecond when the
AMF input is full, which appears to fix the issue according to testers.
Also adds a loop timeout in case it goes in an infinite loop (which it
shouldn't anymore, but still)
Big thanks to Flaeri for testing the old code, and Yukari for patiently
testing a whole bunch of builds.
All this does is it uses the same exact code AMD uses with their own
example FFmpeg muxer code. Although instead of adding to the PTS, it
subtracts from the DTS.