So far we've been treating format info on a per-connection basis,
but now that a single connection is capable of hosting multiple
streams, and each stream might negotiate a different format, it
is necessary to move format info to each stream individually.
Sorry, this is a painful commit to review :(
Until now, the only consumer of the PipeWire code is the screen
cast portal code. This portal code only ever has one PipeWire
connection, and one PipeWire stream, every time a monitor or a
window is selected. This is reflected on obs_pipewire, which only
handles a single stream for any given connection.
For cameras and audio, however, a single PipeWire connection can
and most likely always will provide multiple streams. For example,
computers with multiple webcams will have one PipeWire connection
reporting multiple PipeWire nodes, one node for each camera.
This commit breaks this one-stream-per-connection assumption, and
makes obs_pipewire_connect_stream() return an independent object
(obs_pipewire_stream) that represents a single stream.
The screencast portal code continues to only ever have one connection
and one stream.
This moves the existing adapter checking into the platform layer and
moves the Windows implementation to its platform implementation and adds
a Linux implementation based on directly querying VA-API.
Unlike Windows, this check takes ~1ms so we have no need to spin out
another thread to perform the work. This also fixes up some of the CPP/C
mixing going on in common_utils."h" to allow us to call common functions
from C files.
The CMake 3.0 path used the old syntax for logging if the module was
disabled. Update this to use target_disable to match the syntax in other
CMake 3.0 paths.
Default ffmpeg initial buffer fullness (75%) is too low
and results in significantly lower video quality on AMD cards.
Changing it to 100% fixes the quality and also matches what
AMF encoder is doing.
This cleans up the fairly arbitrary Windows includes and types and
unused functions from the common code and replaces them with platform
independent equivalents, or platform specific implementations in
common_utils.
This removes the Windows 8 support to avoid adding an additional
platform function to query this. OBS only supports Windows 10
officially, so it's about time we removed it.
Replace the checks based on D3D11 and D3D9 to check a more informative
variable aptly named UseTexAlloc for which memory allocator should be
used within the encoder.
The query being done will ovewrite ALL invalid parameters. This results
in invalid parameters that are not LowPower settings being overwritten
with 0 either introducing different errors or possibly different
behavior.
This log line was introduced in 239e9273d and looks like it was for
debugging purposes. It always prints an error message when an SCK audio
capture source was successfully created.
To avoid passing `struct darray *` type, which cannot hold the type
information, this commit defines array types and uses that types on the
function parameters.
To avoid passing `struct darray *` type, which cannot hold the type
information, this commit defines array types and uses that types on the
function parameters.
Passing struct darray type will loose the actual type of the contents.
Uses a defined type of `DARRAY(struct encoder_packet)` to carry the
type when crossing functions.
For mpegts output, used in rtmp-custom service, encoder settings
require:
- ADTS with fdk-aac.
For all non-rtmp protocols, one also requires:
- video encoder header repetition;
This future proofs the code against protocol addition.
Additionally, I've added a check against NULL audio settings, which was
in my fork but that I forgot to add in the PR [1].
[1] https://github.com/obsproject/obs-studio/pull/6163
Signed-off-by: pkv <pkv@obsproject.com>
Improve complicated Objective-C implementations in
mac-screen-capture implementation.
- Use `for` instead of overuse of block based iteration code.
- Use `YES` and `NO` for `BOOL` type instead of wrong `TRUE`, `FALSE`,
`true`, `false`.
- Use `length` to check empty string, omit unnecessary `nil` checks.
`screen_capture_build_content_list` or similar calls uses updated
`sc->show_hidden_windows` or similar flags, but these are not set
before calling these functions.