Update 117HD to v1.2.10.8 (#4898)

- Move hillskew to GPU for faster scene load times.
- Combine small & large model sorting shaders, and switch to 4 model
  sorting buckets to slightly improve model sorting GPU utilization.
- Change terrain gap filling to an experimental opt-in feature.
- Fix texture wrapping issue on trees.
- Fix UV issue on vanilla-textured objects.
This commit is contained in:
Hooder
2023-09-14 23:45:34 +02:00
committed by GitHub
parent 8ea7115327
commit 2320fea32b

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@@ -1,3 +1,3 @@
repository=https://github.com/117HD/RLHD.git
commit=83555e002fb03a062ab92769e67073e637dbe3ab
commit=b9a526b1c466d75ab4367eecc015ac1292fd2cbc
authors=RS117,sosodev,ahooder