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Update 117HD to v1.2.10.8 (#4898)
- Move hillskew to GPU for faster scene load times. - Combine small & large model sorting shaders, and switch to 4 model sorting buckets to slightly improve model sorting GPU utilization. - Change terrain gap filling to an experimental opt-in feature. - Fix texture wrapping issue on trees. - Fix UV issue on vanilla-textured objects.
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@@ -1,3 +1,3 @@
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repository=https://github.com/117HD/RLHD.git
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commit=83555e002fb03a062ab92769e67073e637dbe3ab
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commit=b9a526b1c466d75ab4367eecc015ac1292fd2cbc
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authors=RS117,sosodev,ahooder
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