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update monster-monitor to v1.4.3 (#7291)
* Update monster-monitor to v1.4.2 Fix dynamic bar height/width, moveability, and add special NPC tracking - Adjusted progress bar height and width to be dynamically adjustable based on overlay size. - Ensured text (NPC names and kill progress) dynamically scales and adjusts to fit within resized bars. - Improved `drawProgressBar` logic to handle bar resizing and better align progress visualization with dynamic scaling. - Updated `drawText` to allocate space for text based on bar dimensions, ensuring proper fit and truncation. - Integrated `SpecialNpcTracker` for handling NPCs that do not fire the `ActorDeath` event. - Refined exclusion logic to properly handle NPCs in `EXCLUDED_NPC_IDS`, normalizing names and ensuring IDs are accurately matched. - Unified logging for special and standard NPCs to ensure consistency in tracking. * Update monster-monitor to v1.4.3 Add customizable progress bar colors Added configuration options for customizable progress bar colors Updated progress bar rendering logic in MonsterMonitorOverlay.java to interpolate between user-selected colors.
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repository=https://github.com/ChunkyAtlas/monster-monitor.git
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commit=ecda79ecf657e9960d99b2583bf43a6fa1e46be7
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commit=1058146743d4b775149a17169174472514ae2da1
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