Commit Graph

3 Commits

Author SHA1 Message Date
Carson Kompon
2d90d6bf55 Opening a scene/prefab no longer opens a new tab if one already exists. It will focus the existing tab like it did before (#3479)
https://files.facepunch.com/CarsonKompon/2025/November/27_09-14-PalevioletredMarten.mp4
2025-11-27 12:26:41 -05:00
Sol Williams
80aa601771 Restore separate GameEditorSessions (#3453)
* SceneEditorSession: make game vs editor scenes more distinct, Scene is whichever is currently active

* Route prefab update, model reload etc events to both scenes if needed

* SceneTree update checking a bit cleaner

* Bring back GameEditorSessions instead, so undo, selection etc can all be linked 1:1 with scenes again

* tweak and tidy
2025-11-26 16:05:23 +00:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00