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* Move all unit tests to Engine/Tests * Fix Margin.EdgeSubtract * Fix Capsule.Contains * EnvironmentVariables.Remove if it's null * Fixed ray trace never returning startedsolid * Fix HistoryList.Navigate on empty list * Fix GameObject.WorldPosition accepting NaNs * Fix flex: initial expanding to the wrong grow/shrink * Translation.TryConvert shouldn't throw on invalid enum strings * Skip sound file tests on machines with no audio device
9 lines
154 B
Plaintext
9 lines
154 B
Plaintext
@namespace TestComponents
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@using System.Diagnostics;
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<div>this is a content element because it has @this - which is dynamic content</div>
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@code
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{
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}
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