Files
Garry Newman d95169d8fa Unit Test Cleanup (#5064)
* Move all unit tests to Engine/Tests
* Fix Margin.EdgeSubtract
* Fix Capsule.Contains
* EnvironmentVariables.Remove if it's null
* Fixed ray trace never returning startedsolid
* Fix HistoryList.Navigate on empty list
* Fix GameObject.WorldPosition accepting NaNs
* Fix flex: initial expanding to the wrong grow/shrink
* Translation.TryConvert shouldn't throw on invalid enum strings
* Skip sound file tests on machines with no audio device
2026-06-12 13:23:50 +01:00

22 lines
501 B
C#

using NativeEngine;
using Steamworks.Data;
namespace EngineTests;
[TestClass]
public class SteamServerTest
{
[TestMethod]
public void CreateServerAndShutdown()
{
Steam.SteamGameServer_Init( 27015, Defines.STEAMGAMESERVER_QUERY_PORT_SHARED, "1.0.0.0" );
var sgs = Steam.SteamGameServer();
Assert.IsTrue( sgs.IsValid, "SteamGameServer interface is null after init - Steam redistributables may not be present" );
sgs.SetMapName( "gm_construct" );
Steam.SteamGameServer_Shutdown();
}
}