Files
sbox-public/engine/Definitions/common/SceneSystem/CDecalSceneObject.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

27 lines
498 B
Modula-2

#include "scenesystem/decal.h"
[Handle:Sandbox.DecalSceneObject]
native class CDecalSceneObject as NativeEngine.CDecalSceneObject : CSceneObject
{
ITexture m_hColor;
ITexture m_hNormal;
ITexture m_hRMO;
uint m_nSortOrder;
uint m_nExclusionBitMask;
Vector4 m_vColorTint;
float m_flAttenuationAngle;
float m_flColorMix;
// Extra data
ITexture m_hEmission;
float m_flEmissionEnergy;
uint m_nSequenceIndex;
ITexture m_hHeight;
float m_flParallaxStrength;
int m_nSamplerIndex;
}