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sbox-public/engine/Sandbox.Engine/Scene/Components/Attributes/EditorHandleAttribute.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

23 lines
456 B
C#

namespace Sandbox;
/// <summary>
/// When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene
/// </summary>
public class EditorHandleAttribute : System.Attribute
{
public string Texture { get; set; }
public string Icon { get; set; }
public Color Color { get; set; } = Color.White;
public EditorHandleAttribute( string texture )
{
Texture = texture;
}
public EditorHandleAttribute()
{
}
}