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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
23 lines
456 B
C#
23 lines
456 B
C#
namespace Sandbox;
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/// <summary>
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/// When applied to a component, the editor will draw a selectable handle sprite for the gameobject in scene
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/// </summary>
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public class EditorHandleAttribute : System.Attribute
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{
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public string Texture { get; set; }
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public string Icon { get; set; }
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public Color Color { get; set; } = Color.White;
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public EditorHandleAttribute( string texture )
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{
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Texture = texture;
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}
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public EditorHandleAttribute()
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{
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}
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}
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