Files
sbox-public/engine/Sandbox.Engine/Scene/Components/Clutter/ClutterBatchSceneObject.cs
Antoine Pilote d15dd2096e Support for multi-drawcall LODs in clutter GPU-driven path (#5308)
* Support for multi-drawcall LODs in clutter GPU-driven path

* store arg offset in variable instead of hardcoding it

* use flat draw index

* dotnet format
2026-07-15 09:27:29 -07:00

7.7 KiB