Commit Graph

16 Commits

Author SHA1 Message Date
Lorenz Junglas
8dbcd83bbe Refactor the public repo sync (#3444)
* Refactor sync script

Use single filter repo call
Use globs instead of python madness
Ensure shallow clone is clean before working on it

* Add dry run option to sync script
* Add public gitattributes
2025-11-25 14:40:57 +01:00
Layla
8caa6f4861 Fix tool widget when no subtools (#3435) 2025-11-25 11:58:36 +00:00
Matt Stevens
49b28d213c Use a tagged commit for the public baseline, using a date jumped between different commits 2025-11-25 09:54:19 +00:00
Lorenz Junglas
c35b887952 Fix access error when cleaning up standalone test (#3441)
Add slight delay because windows may still briefly hold a lock on some files even after the process exited
2025-11-24 23:56:00 +00:00
Matt Stevens
dd44dc6eb8 Render DebugOverlay before UI 2025-11-24 23:09:56 +00:00
Lorenz Junglas
af2c9f63d9 Less aggressive shutdown during standalone test (#3438) 2025-11-24 23:39:25 +01:00
Lorenz Junglas
e8a0d480c1 Free native engine dlls before shutdown (#3307) 2025-11-24 17:05:27 +01:00
Sol Williams
aff86e3ad2 Menu-in-editor fixes 2 (#3395)
* Skip menu editor code outside of the menu project
* Asset Browser: skip menu project assets in Everything and Recents
2025-11-24 15:20:04 +00:00
Carson Kompon
5e8a352de6 SceneTrace uses the passed scene.PhysicsWorld instead of Game.ActiveScene.PhysicsWorld (#3433)
Resolves Facepunch/sbox-issues#9598 (Fixes issues where traces in the editor can throw NREs after exiting play mode)
2025-11-24 09:39:57 -05:00
Carson Kompon
4c22db7c49 Fix not being able to "Paste as New Component" on prefab instances (#3432)
Resolves Facepunch/sbox-issues#9604
2025-11-24 08:55:28 -05:00
Lorenz Junglas
80593bb904 Move InterfaceControlWidget.cs to uppercase code dir 2025-11-24 12:19:28 +00:00
Carson Kompon
8b3cd0de79 Fix "Render Backface" toggle not working in Material made from ShaderGraph shaders (#3261) 2025-11-24 07:16:51 -05:00
Matt Stevens
71f3ce2d42 Do sync step sooner, avoid any extra junk made during tests/upload 2025-11-24 12:12:29 +00:00
Matt Stevens
0675def24c Add missing shader includes 2025-11-24 12:10:29 +00:00
Matt Stevens
7792af8dce .gitignore for public repo 2025-11-24 12:00:11 +00:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00