Files
sbox-public/engine/Tools/PackageBuild/PackageBuild.csproj
Lorenz Junglas 62c34cc468 Remove ReferenceAssemblies upload use BuildArtifacts instead (#5309)
* Report API version and channel for build artifacts

* Add small PackageBuild exe that will replace most of CLLCompile on the backend

* Remove ReferenceAssembly upload
2026-07-14 13:22:36 +02:00

25 lines
1001 B
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<OutputType>Exe</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>..\..\..\game\bin\managed</OutputPath>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>1701;1702;1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<!-- Managed-only package compiler. Referencing Sandbox.Compiling pulls in Sandbox.Generator (the source
generator that bakes RPC / serialization identities) transitively, so this tool always compiles with
the exact toolchain of the build it ships inside. Mirrors MenuBuild's setup. -->
<ProjectReference Include="..\..\Sandbox.Compiling\Sandbox.Compiling.csproj" />
</ItemGroup>
<ItemGroup>
<!-- Roslyn types (MetadataReference etc.) used directly here. Version must match Sandbox.Compiling. -->
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="5.0.0-2.final" />
</ItemGroup>
</Project>