Files
sbox-public/engine/Sandbox.Engine/Scene/Components/Component.Loading.cs
Lorenz Junglas 5ce8f82713 Avoid CallbackBatch action allocations (#4201)
* Avoid callbackbatch aciton allocation and closure

Store the CommonCallback and GameObject/Comonent Instance instead of an action

* Scene push uses struct instead of DisposeAction

Avoids action allocation
2026-03-05 08:24:26 +01:00

814 B