cbeimers113
|
dce6255fdc
|
Modify github actions
|
2025-02-05 11:25:24 -05:00 |
|
cbeimers113
|
96afb24069
|
Pipeline update
v0.2.2
|
2025-02-04 19:46:58 -05:00 |
|
cbeimers113
|
e35129797c
|
Add a horizon object
|
2025-02-04 19:24:17 -05:00 |
|
cbeimers113
|
9df8376119
|
Fix GUI scale in menus
|
2025-02-04 14:03:03 -05:00 |
|
cbeimers113
|
e33dfaf91a
|
Add sky and stars
|
2025-02-04 13:54:02 -05:00 |
|
cbeimers113
|
e59ef3b79f
|
Optimize chem quantities tracker and highlighting
|
2025-02-03 14:03:05 -05:00 |
|
cbeimers113
|
08f458a1d2
|
Fullscreen option, GUI scale, player icons
v0.2.1
|
2025-02-02 16:21:59 -05:00 |
|
cbeimers113
|
4d32f45175
|
Fix memory leak and file saving/loading bugs
|
2025-02-01 19:46:27 -05:00 |
|
cbeimers113
|
9bd63e0932
|
Replace info panel with topbar
|
2025-01-31 22:21:24 -05:00 |
|
cbeimers113
|
38578f0d28
|
Restrict player bounds, add vertical movement
|
2025-01-31 10:24:08 -05:00 |
|
Chris Beimers
|
f643482616
|
Version 0.2.0 (#13)
* Embedded textures, cfg in appdata, autosave/load sim
* Keyboard controller and file saving
* Gui tweaks
* File loading and saving menus
* Popups, menu improvements
* Confirm exit game popup
* Icon, GUI enhancements, notifications, player pos in save, new sim button
v0.2.0
|
2025-01-30 16:25:56 -05:00 |
|
Chris Beimers
|
685fc6adbd
|
Merge v0.1.0 (#12)
* Menu improvements
* Reduce camera snapping when closing menu
* v0.1.0: General enhancements
* Update .gitignore
* Remove gitignored file
v0.1.0
|
2024-04-27 01:00:46 -04:00 |
|
Chris Beimers
|
638224d69f
|
Merge pull request #11 from cbeimers113/dev-patch-8
Dev patch 8
v0.0.8
|
2024-04-23 12:53:29 -04:00 |
|
cbeimers113
|
e147757c17
|
Factor deltaTime into player movement
|
2024-04-23 12:50:26 -04:00 |
|
cbeimers113
|
25297fc1c6
|
Refactoring and optimization
|
2024-04-23 12:44:32 -04:00 |
|
cbeimers113
|
91d6e86849
|
Refactoring
|
2024-04-21 00:42:38 -04:00 |
|
cbeimers113
|
76188242a9
|
Plants spawn at random angles and with leaves
|
2023-06-24 13:55:17 -04:00 |
|
cbeimers113
|
aa0d87afea
|
Add bottom surface to hex mesh
|
2023-06-09 16:50:10 -04:00 |
|
Chris Beimers
|
502db0f63b
|
Merge pull request #10 from cbeimers113/dev-patch-7
Dev patch 7
0.0.7
|
2023-06-06 22:31:59 -04:00 |
|
cbeimers113
|
c377089e96
|
Update README
|
2023-06-06 22:27:03 -04:00 |
|
cbeimers113
|
33cfccd226
|
Water improvements, sim pausing
|
2023-06-06 22:14:43 -04:00 |
|
cbeimers113
|
0037f25cca
|
Water bugfixes
|
2023-06-06 20:02:26 -04:00 |
|
Chris Beimers
|
31b476e1a0
|
Merge pull request #9 from cbeimers113/dev-patch-6
Dev patch 6
0.0.6
|
2023-06-03 00:13:44 -04:00 |
|
cbeimers113
|
264059d6cf
|
Plant bugfixes
|
2023-06-03 00:06:18 -04:00 |
|
cbeimers113
|
1363ddb95a
|
Water spreading
|
2023-06-02 23:54:42 -04:00 |
|
cbeimers113
|
e995d533a2
|
Hex tile and water bugfixes
|
2023-06-02 21:58:28 -04:00 |
|
cbeimers113
|
4a8613c619
|
Tile water level, start dynamic water
|
2023-06-02 09:54:23 -04:00 |
|
cbeimers113
|
e50c31ff33
|
Tile fertility is now a spectrum
|
2023-06-02 08:54:12 -04:00 |
|
cbeimers113
|
2c4d734688
|
Finally an efficient highlight system
|
2023-06-01 21:47:41 -04:00 |
|
cbeimers113
|
3aca95e0c1
|
Entity improvements
|
2023-05-31 20:12:31 -04:00 |
|
cbeimers113
|
e1b8e6700e
|
Rewrite entity framework
|
2023-05-30 22:11:22 -04:00 |
|
cbeimers113
|
29b4f6f7f8
|
Tiles support multiple plants, plants have variable size and col
|
2023-05-22 22:12:12 -04:00 |
|
Chris Beimers
|
9f91c429b9
|
Merge pull request #8 from cbeimers113/atmosphere
WAILA and atmosphere framework
0.0.5
|
2023-05-20 21:09:45 -04:00 |
|
cbeimers113
|
cee951fbb8
|
Highlight the entity being looked at
|
2023-05-20 21:01:05 -04:00 |
|
cbeimers113
|
218b5457ad
|
WAILA system and better cursor functionality
|
2023-05-20 11:35:08 -04:00 |
|
cbeimers113
|
9482b2fb2c
|
GUI improvements
|
2023-05-19 13:45:39 -04:00 |
|
cbeimers113
|
23bac38920
|
Add atmosphere and dynamic element frameworks
|
2023-05-19 11:14:31 -04:00 |
|
cbeimers113
|
b02e363fa3
|
Clean up version loading in infotext
|
2023-05-19 09:11:37 -04:00 |
|
cbeimers113
|
6ec79ff956
|
Swap out water for sand
|
2023-05-19 09:07:57 -04:00 |
|
cbeimers113
|
777fc72ab9
|
Improve infotext
0.0.4
|
2023-05-18 23:14:55 -04:00 |
|
Chris Beimers
|
e579c35c4d
|
Merge pull request #7 from cbeimers113/frontend-improvements
Introduce menus system and refine player looking
|
2023-05-18 23:10:57 -04:00 |
|
cbeimers113
|
6b9bb8a8ea
|
Introduce menus system and refine player looking
|
2023-05-18 23:04:59 -04:00 |
|
Chris Beimers
|
cbec1efe04
|
Merge pull request #6 from cbeimers113/player-controls
Replace builtin controls with custom, disable cursor
0.0.3
|
2023-05-17 22:50:55 -04:00 |
|
cbeimers113
|
699347a91c
|
Replace builtin controls with custom, disable cursor
|
2023-05-17 22:45:30 -04:00 |
|
Chris Beimers
|
f4b6f9b811
|
Merge pull request #5 from cbeimers113/terrain-improvements
Terrain improvements
0.0.2
|
2023-05-15 20:42:50 -04:00 |
|
cbeimers113
|
d88b45e483
|
Tiles are 3D, heightmap sets tile height
|
2023-05-15 20:34:42 -04:00 |
|
cbeimers113
|
843a7ef7cc
|
Add tile neighbourhoods and clean up worldgen code
|
2023-05-15 19:40:15 -04:00 |
|
cbeimers113
|
d1014f874b
|
Entity metadata improvements
|
2023-05-13 10:33:43 -04:00 |
|
cbeimers113
|
dc60e883d4
|
Heightmap involvement in map gen
|
2023-05-13 10:33:43 -04:00 |
|
cbeimers113
|
429a3d6107
|
Tile heightmap support
|
2023-05-13 10:33:43 -04:00 |
|